My Favorite Oddball Microcomputers
By James Grahame
People tend to forget that for every well-known microcomputer like the Apple II or the Commodore 64, there were dozens of less popular designs. Here's an introduction to a few of strange beasts from the late 1970s and early 1980s, including the Mattel Aquarius, Cambridge Z88 notepad, Jupiter ACE, and the Commodore PET 64 'Frankenputer'.
3Com Audrey: 3Com introduced the Ergo Audrey Internet
appliance in late 2000. The $499 device was envisioned as a web surfing
and email device for the masses. She was designed to be washable (ooh)
and came in five excruciating colors:slate, ocean, sunshine, meadow and
linen. Technically, Audrey was a neat machine. She runs the QNX 2000
operating system and includes a touchscreen stylus. The guts include a
200-MHz Geode GX1 processor, 16MB of ROM, 32MB of RAM, and a built-in
56K modem (that's right -- no hard drive). She even supports a built-in
wi-fi upgrade and the sleek little wireless keyboard tucks behind the
screen when not in use.
Amstrad NC100: The Amstrad NC100 looks a lot like Radio Shack's TRS-80 Model 100, but
they're two quite different machines. The NC100 was introduced in 1992
at a price of £199. Amstrad advertised it with the slogan, "If you
can't use this new computer in five minutes, you'll get your money
back." It included a word processor (with 48,000 word dictionary), BBC
BASIC programming, calculator, diary, address book, and clock. There
was no built-in storage -- you used a serial cable to transfer data
from the 64KB of battery-backed RAM to another machine.
Commodore MAX: The Commodore MAX (Ultimax in the USA) was released for Japan in 1982,
as a follow-up to the immensely successful VIC-20 series. It was
envisioned as the low-end mainstay of the Commodore line-up, with the
C-64 as their high-end offering. In reality, the MAX was a
stripped-down version of the C-64. It was an awful home computer --
membrane keyboard, tiny 2.5K RAM memory, and crippled graphics.
Programming in BASIC was only possible with an add-on ROM pack.
Atari Portfolio: The Atari Portfolio was a marvel of late 1980s miniaturization.
Designed by DIP in Guildford, UK, it was more-or-less IBM-PC
compatible. The biggest compatibility challenge was the monochrome 40x8
character non-backlit screen -- few programs could run acceptably with
so little screen real estate, and even fewer developers produced
Portfolio versions of their work. The machine featured an NEC V30
processor (Intel 8088 clone), a meager 128K RAM, and a Microsoft DOS
2.2 compatible operating system that was idiotically named "DIP-DOS."
There was no room for internal floppy or hard drives so everything was
stored in battery-backed memory cards. A special card reader was
available to transfer information to your desktop PC.
Cambridge Z88: The Cambridge Z88 is my favorite Clive Sinclair creation: a sleek notebook computer that was introduced in 1987 and promptly forgotten. It runs on four AA batteries and features 32KB of memory (upgradable). The display is a 640 x 64 monochrome LCD capable of three (count 'em!) shades of gray. A decent productivity suite was included: word processor, spreadsheet, calculator, BASIC interpreter, and various PDA-like widgets. To round off the package, software is still available to transfer files to and from a PC.
Commodore KIM-1: The KIM-1 was the first computer made by MOS Technologies (Commodore).
It came as a fully assembled bare board, with a six-digit LED display
and a hexadecimal keypad (with 1152 bytes of RAM and 2K of ROM). They
were produced until 1981, enjoying considerable success as low-cost
hobbyist and educational machines. The incredibly successful Commodore
PET-2001 was based on the KIM-1 architecture but included niceties such
as a case, power supply, monitor, keyboard, and cassette drive.
Amstrad PPC 640: Amstrad unleashed the PPC-640 in 1988 as a low-cost IBM-compatible
portable. It weighed 22lbs, so the term "draggable" is probably more
apt. It ran on ten C batteries or mains power and offered a
terrifyingly bad 320x200 flip-up monochrome screen. The CPU was an
Intel 8088, clocked at 4.77 MHz. It came with a "full" 640K of memory
and included a 2400 bps modem, in case you had a hankering to surf your
local FIDO bulletin board system or CompuServe.
Commodore PET 64: Some clever soul at Commodore decided to combine the case and monitor
from the PET 4000 series with a Commodore 64 motherboard. The resulting
offspring was labeled the PET 64 (or Educator 64) and marketed to
schools. They retained the 3-voice analog synthesizer (although it
drove a tinny built-in speaker), and the C-64's beautiful color palette
was rendered as varying shades of green.
Commodore Plus/4: The Plus/4 was built around Commodore's new TED single-chip computer
concept. TED was originally envisioned as a way to profitably produce
extremely cheap computers, although the Plus/4 was at the high end of
the product line. The Plus/4 was intended as a follow-up to the C64 and
VIC-20, but used a different microprocessor and system architecture
(making it incompatible). It had a better built-in BASIC programming
language and could display more colors, but did away with the sound
generator and hardware-based graphic sprites that made the Commodore 64
so successful. Oh, and it included a suite of low-quality built-in
applications. Regrettably, there was only so much fun to be had with a home
machine that was focused on word processing, spreadsheets, databases,
and a drawing program.
Heathkit H8: The Heathkit H8 computer was introduced in 1978, at a time when the idea of a kit-built computer seemed perfectly reasonable. The machine
sold well and attracted the attention of Zenith, who offered fully
assembled versions of Heath machines starting in 1979. The machine
featured an Intel 8080 processor running at 2MHz. The front panel
offered a 4K RAM, a 16 button keypad and a cryptic 9 digit LED display.
A basic kit could be had for as little as $375, but most users added
external serial terminals, up to 64K of memory, and floppy disk drives.
there were up to ten expansion slots inside the machine, allowing you
to add 3 parallel ports ($150), a cassette interface ($110), and even a
fancy $675 floppy drive which required upgrading to 16K of RAM ($375).
Jupiter ACE: The incredible success of the Sinclair ZX81 led many manufacturers
into the dangerous world of cheap and cheery low-end computers. The
Jupiter ACE was the doomed child of one of these expeditions. The ace up Jupiter’s sleeve (groan) was that instead of including a
built in BASIC language interpreter, it was based on a nifty but
obscure language called FORTH. This must have been very cool for the
engineers who developed the system, but the public accepted it with
about as much glee as they'd accord to a three-week-old rotting fish.
Mattel Aquarius: Mattel is best known for creating their smash 16-bit video game
console, the Intellivision. Like several of their competitors, they
decided to dabble in the low-end computer market -- with disastrous
results. The $159.95 Aquarius was designed by Radofin Electronics, the Hong
Kong company that manufactured the Intellivision. It would have been
impressive in 1981, but its 40x24 column text andlow-resolution
16-color graphics were hardly a head-turner in mid-1983. It met with
indifference and hastened Mattel's withdrawal from the video gaming
business.
Ohio Scientific Superboard II: One of the first successful single board micros was the Ohio Scientifc Superboard II. In 1978, this machine shipped with a 6502 processor, 4K
or memory and was expandable to quite respectable 8K. The video system
displayed 24 lines of 24 characters on a monochrome composite monitor
and a system monitor and 8K Microsoft BASIC was supplied in ROM. All
you had to do was add your own case, power supply, display, and a
cassette recorder for saving/loading programs. The price? An
astoundingly affordable $279. They also offered basically the same
system as the Challenger IP with case and power supply for $349, and a
fully expanded system with 16K memory and a 5 1/4-inch floppy drive
went for $1190. OSI sold a considerable number of these machines to
hobbyists because the 1P was extremely good value.
Radio Shack MC-10 Color Computer: The MC-10 was envisioned as an entry-level machine to compete with ultra-cheap designs like the Sinclair ZX81. It arrived in late 1983 at
a price of $119.95. Unfortunately, its tiny keyboard was even harder to use than it's big brother (the famed Radio Shack Color Computer) and it offered an equally deficient display and 4K memory. It was definitely a better machine than the ZX81, but didn't have to power to be a Truly Useful Computer. It vanished quietly in 1984.
Rockwell AIM-65: The AIM 65 was a 6502-based machine with a built-in single line LED
display and a cash-register style thermal printer on the top panel. It
came with either 1K or 4K of memory, dual cassette interfaces for
storage, and three empty internal ROM slots for programming languages
or user programs.
Sinclair QL: Let's step back in time twenty-two years. Sinclair decided to reach
beyond the home computer market with the introduction of a
sophisticated Motorola 68008 based
machine with dual 100K microtape drives, networking, multitasking, and
a formidable 128K memory. The £400 Sinclair QL (Quantum Leap) was
introduced with much fanfare in 1984. It was beset with problems
from the very beginning -- there were hardware issues and the machine's
ROM wasn't finished in time for inclusion inside the case. It was
attached using a Rube Goldberg-inspired external dongle. To make things
worse, the computing market in general was going through an incredible
slump.
Texas Instruments Compact Computer 40: I’ve always had a soft spot for tiny computers and the TI Compact Computer 40 was a gem – it demonstrated the advantage of blending TI’s home computer and pocket calculator
expertise. Unfortunately, it offered no external program storage, since it was
intended to work with a miniscule wafertape drive which turned out to be too
unreliable for real-world use. The CC-40 was built around a single-line 31-character LCD display, and included a version of TI BASIC that was largely compatible with the 99/4A. The base
configuration offered 6K memory, but it could be expanded to 18K.
Texas Instruments TI-74 BasiCalc: Unlike its ill-fated brother, the CC-40, the TI-74 could save program data to cassette tape for long-term storage. It offered 8K of battery-backed RAM and a 31
character LCD display (which scrolled to 80 columns) -- just enough to
write and run useful programs. The TI-74 could be used as a standard scientific calculator with 10
programmable memories and 12-digit precision (one of my gripes about
the early Sharp pocket computers was that while they were cleverly
programmable, their calculator mode was no match for a cheap dedicated
scientific). It ran on 4-AAA batteries, ensuring that a supply of
electricity was readily available. Because of its versatility, the
TI-74 remained on the market from 1985 through the early 1990s.
Timex/Sinclair 1500: Timex was Sinclair's North American manufacturing and sales partner,
and in mid 1983 they introduced the Timex Sinclair 1500 in an attempt
to fix a couple of the ZX81's most glaring warts: the ZX81's infamous
membrane touchpanel was replaced by a "real" chicklet-based design
(taken from the new color Sinclair Spectrum), and the memory was
expanded to a respectable 16K (up from the Timex 1000's measley 1024
bytes). The display was still B&W, and the standard machine was
incapable of making sound unless thrown. The TS 1500 was priced at an astounding $79.95. It didn't sell well
because the industry's dirty little secret was that most low-cost
machines spent their lives as fancy videogame consoles -- and the
TS1500 couldn't compete with the rainbow of color and sound (can one
have a rainbow of sound?) produced by the competiton.
Hindsight is a wonderful thing that allows us to laugh at obvious blunders from the past, but the reality of technological development is that it's often hard to determine which ideas will stick and which will prove to be embarrassing dead-ends. It goes without saying that there are dozens of other oddball micros out there, and we'll profile a few more of them over the coming months.


