Few people have heard of it, yet many consider John Blankenbaker's KENBAK-1 to be the first commercial personal computer.

Koss introduced these headphones over 40 years ago, and they remain affordable favorites to this day.

Amiga Demo Video from the 90's

Well, there's no easy way to say this.  Today is my birthday - it happens every year around this time, I guess... I should stop being so shocked by it.  It's inevitable that one does a lot of looking back (even more than we already do on this blog!), and I was remembering just how much stuff I used to do on the Commodore Amiga computer.

I used an Amiga for video work heavily into 2000.  Many folks remember with fondness the Amiga's rollout in 1985 and the stir it created, but a lot of folks don't realize that the Amiga kept being cool throughout most of its lifespan.  Before "multimedia" was a common word, the Amiga could do all kinds of things with graphics that took much beefier computers years to catch up to.

In the late 90's, I did some work for a company called Nova Design.  Their flagship product was an image processor/paintbox/animation engine called ImageFX (I still wish that I could find a program nearly as cool on the PC or Mac).  Back then I had one of the fastest Amigas equipped with the Motorola 68060 chip (you could even get a Power PC accelerator) running at a blistering 50 mhz. 

Nova hired me to do their demo video for ImageFX as well as their 3D program Aladdin, and upgrade package for the Video Toaster.  Many clips in the video are from other company' projects, but the lion's share is stuff that I created custom for the video.  In the months that I worked on the project, I gained a new admiration for the Amiga and for ImageFX.  I created a lot of work that was the envy of my PC & Mac colleagues, and somehow the "much slower" Amiga was churning pit these mind-boggling fx with very short render times.

Nova's bossman (and my pal) Kermit posted the demo video (actually he edited together several of the separate videos I made for Nova - good job with the re-edit!) on You Tube, and I thought that folks here might get a kick out of seeing what the ol' Amiga was doing more than ten years ago.  I love the tools in my graphics grab bag today, but I miss those frontier days of creating all kinds of work on the Amiga that no one though possible.


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